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	<title>Comments for Colin Senner</title>
	<atom:link href="http://www.colinsenner.com/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.colinsenner.com</link>
	<description>3D Art, GameDev, and Scripts</description>
	<lastBuildDate>Fri, 06 Aug 2010 01:16:12 +0000</lastBuildDate>
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		<title>Comment on Relink Bitmaps by Mike</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-687</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 06 Aug 2010 01:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-687</guid>
		<description>Feature Request,
Instead of relinking missing files, could I have an option to relink ALL images?
I would like to easily change my texture folder when I pass it back and forth between coworkers. Some images are on the network (always found) but its not always desirable to use them. Having saved paths is nice.</description>
		<content:encoded><![CDATA[<p>Feature Request,<br />
Instead of relinking missing files, could I have an option to relink ALL images?<br />
I would like to easily change my texture folder when I pass it back and forth between coworkers. Some images are on the network (always found) but its not always desirable to use them. Having saved paths is nice.</p>
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	<item>
		<title>Comment on Relink Bitmaps by Clive</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-685</link>
		<dc:creator>Clive</dc:creator>
		<pubDate>Mon, 26 Jul 2010 23:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-685</guid>
		<description>Sorry Colin.... this doesn&#039;t even download to my machine correctly. It will only come in as a .zip file, no matter what I do there is no .mzp other than a &#039;mzp.run&#039; within the zip. 

Is this a WIN 7 thing?

Thanks.</description>
		<content:encoded><![CDATA[<p>Sorry Colin&#8230;. this doesn&#8217;t even download to my machine correctly. It will only come in as a .zip file, no matter what I do there is no .mzp other than a &#8216;mzp.run&#8217; within the zip. </p>
<p>Is this a WIN 7 thing?</p>
<p>Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Relink Bitmaps by Mates</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-681</link>
		<dc:creator>Mates</dc:creator>
		<pubDate>Mon, 19 Jul 2010 07:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-681</guid>
		<description>Hi I have a problem with installing the script. I send you printcreen. W7 and max2011
thx</description>
		<content:encoded><![CDATA[<p>Hi I have a problem with installing the script. I send you printcreen. W7 and max2011<br />
thx</p>
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	<item>
		<title>Comment on Relink Bitmaps by br0t</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-680</link>
		<dc:creator>br0t</dc:creator>
		<pubDate>Thu, 15 Jul 2010 16:10:09 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-680</guid>
		<description>Just one thing, maybe you know how to fix it: After relinking my maps, they are not visible in the viewport anymore, although they should. Is there an easy way to make them visible again?</description>
		<content:encoded><![CDATA[<p>Just one thing, maybe you know how to fix it: After relinking my maps, they are not visible in the viewport anymore, although they should. Is there an easy way to make them visible again?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Relink Bitmaps by csenne20</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-678</link>
		<dc:creator>csenne20</dc:creator>
		<pubDate>Wed, 07 Jul 2010 02:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-678</guid>
		<description>Thank you very much br0t.  I think it is as well.  Someone tell Autodesk how to implement this ;)</description>
		<content:encoded><![CDATA[<p>Thank you very much br0t.  I think it is as well.  Someone tell Autodesk how to implement this <img src='http://www.colinsenner.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Relink Bitmaps by br0t</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-677</link>
		<dc:creator>br0t</dc:creator>
		<pubDate>Fri, 02 Jul 2010 15:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-677</guid>
		<description>I think this is one of the most useful scripts I have seen yet. Nice Job.</description>
		<content:encoded><![CDATA[<p>I think this is one of the most useful scripts I have seen yet. Nice Job.</p>
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	<item>
		<title>Comment on Scripts by TomTNT</title>
		<link>http://www.colinsenner.com/scripts/comment-page-1#comment-676</link>
		<dc:creator>TomTNT</dc:creator>
		<pubDate>Fri, 02 Jul 2010 04:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=31#comment-676</guid>
		<description>Hi Colin. Are you wondering about add batch mode for repairing more then one scene?
Max 2010 support Containers files...maybe, it would be fine to add function to this also.
And the last question is about function of save paths. Me doesn&#039;t work properly. Nothing can be saved...Don&#039;t understand. I am using max 2010 SP1.
However, the script is very time saving. Thank you man!</description>
		<content:encoded><![CDATA[<p>Hi Colin. Are you wondering about add batch mode for repairing more then one scene?<br />
Max 2010 support Containers files&#8230;maybe, it would be fine to add function to this also.<br />
And the last question is about function of save paths. Me doesn&#8217;t work properly. Nothing can be saved&#8230;Don&#8217;t understand. I am using max 2010 SP1.<br />
However, the script is very time saving. Thank you man!</p>
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	<item>
		<title>Comment on Relink Bitmaps by csenne20</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-673</link>
		<dc:creator>csenne20</dc:creator>
		<pubDate>Tue, 22 Jun 2010 05:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-673</guid>
		<description>Ruud, thanks for finding that bug, I will fix it immediately and release a new version.  Many thanks.  I&#039;ll give you credit for finding it as well in the changelog.</description>
		<content:encoded><![CDATA[<p>Ruud, thanks for finding that bug, I will fix it immediately and release a new version.  Many thanks.  I&#8217;ll give you credit for finding it as well in the changelog.</p>
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	<item>
		<title>Comment on Relink Bitmaps by Ruud3DV</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-672</link>
		<dc:creator>Ruud3DV</dc:creator>
		<pubDate>Sun, 13 Jun 2010 15:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-672</guid>
		<description>Found it, the error occurs when a bitmap-slot has no filename set.</description>
		<content:encoded><![CDATA[<p>Found it, the error occurs when a bitmap-slot has no filename set.</p>
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	<item>
		<title>Comment on Relink Bitmaps by Ruud3DV</title>
		<link>http://www.colinsenner.com/scripts/relink-bitmaps/comment-page-1#comment-671</link>
		<dc:creator>Ruud3DV</dc:creator>
		<pubDate>Sun, 13 Jun 2010 15:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://colinsenner.com/new/?page_id=27#comment-671</guid>
		<description>Getting an error when starting Relink Bitmaps in a certain Max 2011 scene:

Maxscript Rollout Handler Exception
--Unable to convert: undefined to type: Filename

I suspect it has to with a certain material, since it doesn&#039;t happen in every scene, any ideas?</description>
		<content:encoded><![CDATA[<p>Getting an error when starting Relink Bitmaps in a certain Max 2011 scene:</p>
<p>Maxscript Rollout Handler Exception<br />
&#8211;Unable to convert: undefined to type: Filename</p>
<p>I suspect it has to with a certain material, since it doesn&#8217;t happen in every scene, any ideas?</p>
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